All of the missions in Violent Moon are meant to be flown as a team effort. We have given you copious information in the mission briefings on what the other Allied planes will try to do in each mission. You'll be entering Iraqi airspace in flights of four F-18s usually with USAF F-16s coming in behind you or patrolling your egress routes to help out.

The other Hornets in the your flight will be armed with AIM-120 and AIM-9 air-to-air missiles. They usually ingress with their radars off which prompts them to attack ground targets first before engaging IQAAF fighters. They will, however, try to avoid most missiles fired at them on the ingress.

When your flight has dropped their bombs, or fired off their Mavericks, then try to get in behind Hornet Two who is your wingman. You can choose which IQAAF fighters he, and Hornet Three, will attack but keep an eye on Hornet Four too. He will be somewhere near Hornet Three and will help him out.

Always EID with your Identification Friend or Foe any target before firing. Some of the F-16s and other Allied planes may be locked into a dogfight with the enemy. You do not want to waste any missiles, or more importantly, waste them!

The Mi-24 Hind in the original missions was an easy target. The Hind is not so easy to beat in these missions. It carries two heat seeking missiles, and will target you without using radar. This means that it will not show up as a RWR "spike" in your HUD. You will have to find him using radar alone as he will not be locked on by your "Enemy Padlock View"either. In order to let you know that you have been targeted by a Hind the aural warning "Beep-beep-beep" has been left in. So if you hear that but do not see a RWR spike then start searching with radar very quickly. If he gets in real close to you he will try to shoot you with his gun... so pick him out quick before he gets within visual range. He pops up in a lot of missions, usually patrolling near Iraqi tanks or looking for Allied armour on his own.

All the IQAAF fighters work in pairs, and in close formation in these missions. The SU-27s are piloted by ex-Soviet mercenaries and sometimes fly in flights of three. They are very aggressive and will press their attacks on your until dead. The IQAAF Mig-21 and Mig-23 aircraft are not so hard to destroy. The Mig-23s are usually armed with medium range radar guided missiles while the Mig-21s only carry short range heat seekers.

 

 

Some of the Iraqi AAA and SAM sites will switch on and off their radars as you get close to them. It's up to you as to when you fire that HARM at them. If they do switch off when the HARM is in the air then it will lose lock and miss.

Don't "duel" with the AAA. It's not wise. One hit will destroy your ability to keep the Hornet in the air. Shoot it from BVR with a HARM.

Set the default difficulty levels. Set Enemy and Friendly Weapons Lethality to setting 5. Set the Enemy and Friendly Pilot Skill level to 100%.

Most of the missions take place at night, dusk, or dawn. It is rare event when the USN does not use the advantage of darkness when they go to war. Similarly any IQAAF attacks will usually occur at night.

The original missions put you in immediate danger upon take-off. You see RWR spikes of SAMs and fighters as soon as you launch. You are expected to deal with SAM threats, fighter threats, and bomb your targets at the same time. These missions are a little different. You have to voyage some distance to the target areas, You can rely on the other Hornets to deal with AAA threats, while you task the SAM threats. The enemy fighters will arrive only when the IQAAF spot an Allied plane in their airspace. Sometimes they will try to block your exit... so though you may have a successful mission radio message you may not get home.

Mind your fuel level. Use full afterburner sparingly...

Finally there are a number of "eggs" across the missions and theatre. Various planes and ground vehicles are moving around away from the main battle area. If you land at base with a successful mission and want some more action then refuel and re-arm and head towards the nearest IQAAF base to see if you can find anything.